This is me...

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Niccolò Donati

Game & UX Designer

Game Design with an analytic approach and the experience of the players always in mind.

From an early age I started wondering about the reality that surrounded me. How could I perceive it? how could I interact with it? Growing up I decided to study philosophy at university to find an answer to my questions.

In the meantime I discovered UX Design and that the issues I was addressing could be used to improve the experience of people in everyday life.

Do you want to know more about me?

Check my CV

What I do

Design and Prototyping

I design games with a UX approach. I can show you my ideas through design documents and prototypes made with visual scripting.

Teamwork

I know how to listen and speak with people to always receive and give feedbacks with a positive attitude.

Balancing and Tuning

I cooperate with programmers to develop the systems. Then I know how to work in engines, balancing and tuning all the options of the games.

Listen to the players

Having always the user experience in first place, I listen to players' feedbacks to always improve my work.

My Works

A selection of my projects and papers.

Lemons in the Room

Lemons in the Room

Games
Philosophy of UX. Theories of perception for game design

Philosophy of UX. Theories of perception for game design

Papers and Publications
VapoRun

VapoRun

Games

About Me

Expertise

Game Design

Game Design

UX Design & Accessibility

UX Design & Accessibility

Analytic Philosophy

Analytic Philosophy

Philosophy of Mind & Cognitive Science

Philosophy of Mind & Cognitive Science

Development

Unity

Unity

Playmaker

Playmaker

Figma & Adobe XD

Figma & Adobe XD

Google Docs Editors

Google Docs Editors

Experience

08/2023 - TODAY
Lemons in the Room

Game & UX Designer

I am working together with the team of Lemons in the Room on different projects as a Game and UX Designer. We specialise in VR experiences and we work for different clients like Careggi University Hospital.

08/2023 - 10/2023
Meditec S.r.l.

UX/UI Consultant

I worked as an external consultant on the User Experience of Nu-Evo, an e-learning website for healthcare professionals (take a look here).

01/2023 - 05/2023
University of Florence

External partner

I gave a presentation about the principles of Game Design. It was then organised a workshop where the students would make VapoRun’s promo art. I reviewed the material weekly and followed the students until the final delivery.

11/2021 - 05/2023
VapoRun

Game Director & Designer

VapoRun is an endless runner where you can run with multiple cars at once (take a look here).

11/2020
CineGame Jam di PGC Festival

Best Game prize

With my team I won the Best Game and the Audience prizes with the game Metro Monster at the CineGame Jam organised by Cineteca Milano (take a look here).

Education

09/2019 - 04/2024
University of Florence

Philosophy course

I worked on a thesis about: which perception theory, between different forms of representationalism and antirepresentationalism, is the most convenient for UX Design.

11/2019 - 09/2022
TheSign Academy

Game Design course

I worked on several projects with different Game Design approaches. I mainly focused on UX Design and accessibility.

09/2014 - 07/2019
Liceo Classico Michelangiolo

High School Degree

During high school years I understood my passions for Philosophy and Design through readings such as The Design of Everyday Things by Donald Norman.

07/2018
British Institute of Florence

B2 English Certificate

First Certificate in English.

More about me

I like classic rock music and I play the bass. In philosophy I’m aligned with the analytic approach. I usually go to the gym and enjoy physical activity. I always loved videogames and I decided to study game design focusing on UX and accessibility.

Partnerships and clients